The Quest Giver [Einmal Mod Account] (
thequestgiver) wrote in
eswareinmal2012-06-10 01:52 pm
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Open Exploration: The Old Capital.
Where: The Old Capital
When: RD6, all day
What: The Hero of the Mountains has come and gone from the Old Capital, just passing our heroes on the way. Time to explore the city in her aftermath?
On the surface, the Old Capital looks much like Schwanheim, only without the two rivers flanking the castle. It's much smaller, the houses father apart and older looking that the more crowded capital, and far more ordered. It has the feel of a city that was planned out. The castle stands in the center, simple, yet impressive, navy blue banners flapping from the the towers that grace each corner, acting as gateway to the 4 wide streets that slice through the circular town like the spokes of a wheel, dividing it into sections. One quarter is the market and craftsman district, the road leading to the castle lined with stalls and merchants with goods on blankets, side streets winding down towards the less sightly businesses. Flanking it on both ends are two housing districts, the smaller homes closer to the market, getting larger as they head for the 4th district, full of large mansions and an impressive church.
There's a large clock tower in the market district that matches the one back in Schwanheim, and a bulletin board much the same.
The clock is stopped, the board blank, and there is an eerie feeling as if something is just... missing. A lack of bird song. A lack of breeze. An odd feeling of stillness, almost as if one were walking through a ghost town even though there are still people about their daily chores as if nothing's wrong.
When: RD6, all day
What: The Hero of the Mountains has come and gone from the Old Capital, just passing our heroes on the way. Time to explore the city in her aftermath?
On the surface, the Old Capital looks much like Schwanheim, only without the two rivers flanking the castle. It's much smaller, the houses father apart and older looking that the more crowded capital, and far more ordered. It has the feel of a city that was planned out. The castle stands in the center, simple, yet impressive, navy blue banners flapping from the the towers that grace each corner, acting as gateway to the 4 wide streets that slice through the circular town like the spokes of a wheel, dividing it into sections. One quarter is the market and craftsman district, the road leading to the castle lined with stalls and merchants with goods on blankets, side streets winding down towards the less sightly businesses. Flanking it on both ends are two housing districts, the smaller homes closer to the market, getting larger as they head for the 4th district, full of large mansions and an impressive church.
There's a large clock tower in the market district that matches the one back in Schwanheim, and a bulletin board much the same.
The clock is stopped, the board blank, and there is an eerie feeling as if something is just... missing. A lack of bird song. A lack of breeze. An odd feeling of stillness, almost as if one were walking through a ghost town even though there are still people about their daily chores as if nothing's wrong.
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"That would probably be for the best," she answered, not adding to be prepared for a fight. Because if he wasn't, then telling him to be wouldn't actually help when it came down to it.
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He wishes, for a moment, that Sif had come with them. She would be very useful in a fight. And he does not know this woman's capabilities. He does not know how to fight around her.
But, in this, they are more explorers than fighters anyhow.
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The throne room had once been a grand hall, tall ceilings held up by ornately carved pillars that still were hung with tattered and faded banners, once polished stone floor smoothed out a path towards the throne that had been left behind. Looking as if it had grown up out of the floor, it must have been too heavy and large to move, so had been left as it was, plush cushions faded, yet clean, and the entire ornate sculpture dust free, as if tended by the swarms of foot prints that paraded paths through the room.
In the center, not far from the throne itself, lay a prone figure, hidden in grey robes.
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Perhaps it's that hero that the rumors spoke of?
If the figure makes no move, Loki will kneel by him and brush the robes away, as soft as a puff of breeze.
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She gasped. "Shin?" she whispered, dropping to his side and feeling for a pulse.
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"And who," he says, "is Shin?"
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Likely it was a trap, like the last one. Loki considers succumbing, anyhow, just because he might learn something interesting.
"Is there any reason he would be an enemy?" he asks.
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She settled herself, pulling Shin to half rest in her lap, and allowed herself to fall into sleep.
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The moment Aralu [and Loki if he so chooses] drifts off, she [and Loki] find themselves in a mostly blank space, the same young man who was unconscious awake now, dressed in modern clothes and looking rather concerned and almost nervous before he gives a sigh of relief, half floating over to the redhead.
"I thought that was you. Thank god..." he sighed again. "Aralu, what's going on? The Dreaming... where are we?"
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"Nowhere, it seems," Loki murmurs, leaving Aralu to answer.
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Loki is somewhat doubtful.
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"Most people, when they get here, appear in Schwanheim. You being here is... unusual."
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Again, he ran his hand through his hair. "Sorry, I just... I can't feel any Dreamers, Aralu," he explained, tone edged with distress. "So I'm really not in the mood for playing 20 questions about things, okay?"
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Moments after, a somewhat ghostly apparition of the young man appeared in the throne room, looking around it with a touch of a frown.
His body, however, remained asleep.
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*just shoves the narration in here too because LAZY*
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If you want Loki to go ahead, perhaps Aralu and Shin can catch up later?
Sure
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TIME SKIP after the Anya thread.
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