The Quest Giver [Einmal Mod Account] (
thequestgiver) wrote in
eswareinmal2012-06-10 01:52 pm
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Open Exploration: The Old Capital.
Where: The Old Capital
When: RD6, all day
What: The Hero of the Mountains has come and gone from the Old Capital, just passing our heroes on the way. Time to explore the city in her aftermath?
On the surface, the Old Capital looks much like Schwanheim, only without the two rivers flanking the castle. It's much smaller, the houses father apart and older looking that the more crowded capital, and far more ordered. It has the feel of a city that was planned out. The castle stands in the center, simple, yet impressive, navy blue banners flapping from the the towers that grace each corner, acting as gateway to the 4 wide streets that slice through the circular town like the spokes of a wheel, dividing it into sections. One quarter is the market and craftsman district, the road leading to the castle lined with stalls and merchants with goods on blankets, side streets winding down towards the less sightly businesses. Flanking it on both ends are two housing districts, the smaller homes closer to the market, getting larger as they head for the 4th district, full of large mansions and an impressive church.
There's a large clock tower in the market district that matches the one back in Schwanheim, and a bulletin board much the same.
The clock is stopped, the board blank, and there is an eerie feeling as if something is just... missing. A lack of bird song. A lack of breeze. An odd feeling of stillness, almost as if one were walking through a ghost town even though there are still people about their daily chores as if nothing's wrong.
When: RD6, all day
What: The Hero of the Mountains has come and gone from the Old Capital, just passing our heroes on the way. Time to explore the city in her aftermath?
On the surface, the Old Capital looks much like Schwanheim, only without the two rivers flanking the castle. It's much smaller, the houses father apart and older looking that the more crowded capital, and far more ordered. It has the feel of a city that was planned out. The castle stands in the center, simple, yet impressive, navy blue banners flapping from the the towers that grace each corner, acting as gateway to the 4 wide streets that slice through the circular town like the spokes of a wheel, dividing it into sections. One quarter is the market and craftsman district, the road leading to the castle lined with stalls and merchants with goods on blankets, side streets winding down towards the less sightly businesses. Flanking it on both ends are two housing districts, the smaller homes closer to the market, getting larger as they head for the 4th district, full of large mansions and an impressive church.
There's a large clock tower in the market district that matches the one back in Schwanheim, and a bulletin board much the same.
The clock is stopped, the board blank, and there is an eerie feeling as if something is just... missing. A lack of bird song. A lack of breeze. An odd feeling of stillness, almost as if one were walking through a ghost town even though there are still people about their daily chores as if nothing's wrong.
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Strange. Very, very strange. First things first, Ginia needs to find a place to stable her horse. Then a bit of exploring and meeting up with Giles.
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Ginia may need to find other arrangements she can mange herself.
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She urges her horse onward, going up and down the streets until she finds an area with a post she can safely hitch her horse to. Ginia removes his bridle and hangs it off the saddle, giving him a pat on the rump before she heads off to explore a little more. Her first stop is a building that looks somewhat like a shop. She'll try the door and go inside if possible.
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She watches the direction people come and go from for a few minutes, observing what items people are carrying and guessing where they might have been come. When she moves again, she sets out toward where she thinks the city square would be.
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((ooc; Moving into the castle thread, thanks for the NPCing! <3))