ofthebeast (
ofthebeast) wrote in
eswareinmal2012-05-22 12:41 pm
Entry tags:
Action: Come one, come all!
Characters: ALL THE PEOPLE
Open? Yes.
Where: The Palace
When: The night of the 3RD
What: A masquerade ball and a very deep sleep.
Warnings: Part of a comm-wide plot!
The Prince Sif has felled an unknown beast, and presented its stuffed head to the King. This would be reason enough for a ball, but there are victories to celebrate. More heroes arrive every day. The kingdom was aptly defended when the forest wall fell. No one has tried to assassinate the king in several days.
All told, a good night for a party. The theme of the ball is a masquerade, and shops in town have been surprisingly (almost suspiciously) able to provide gowns and masks in ready supply.
The palace has been opened to heroes and townspeople alike, provided they can present themselves appropriately. The heroes have been strongly encouraged to attend, and those who do not come voluntarily may well be greeted with royal retainers at their doorstep, outfit and dance card in hand. Expect a very full dance card, heroes.
The banquet table is stacked full of food – roasts and cheeses, summer fruits and vegetables, rivers of wine and more ornate desserts than should be permitted in a time or war. This evening is about success – best to enjoy it.
In the center of the ball sits the beast’s head. A scaly, purple thing. Its eyes have been taken out and replaced with rubies, its mouth twisted in the same sort of anguished look on its face as when Sif killed it. There has never been a beast like this in Schwanheim before – if you like, come closer and take a look. The king is very generous with his gifts.
[ooc: The party is a LIE. Well. No, it isn’t! Enjoy the party. Your characters will be expected to wear full masquerade gear, or they will be shunted aside and dressed properly.
After the attendees go home, they will be plagued with dreams more tangible than they have ever felt. More information here]
Open? Yes.
Where: The Palace
When: The night of the 3RD
What: A masquerade ball and a very deep sleep.
Warnings: Part of a comm-wide plot!
The Prince Sif has felled an unknown beast, and presented its stuffed head to the King. This would be reason enough for a ball, but there are victories to celebrate. More heroes arrive every day. The kingdom was aptly defended when the forest wall fell. No one has tried to assassinate the king in several days.
All told, a good night for a party. The theme of the ball is a masquerade, and shops in town have been surprisingly (almost suspiciously) able to provide gowns and masks in ready supply.
The palace has been opened to heroes and townspeople alike, provided they can present themselves appropriately. The heroes have been strongly encouraged to attend, and those who do not come voluntarily may well be greeted with royal retainers at their doorstep, outfit and dance card in hand. Expect a very full dance card, heroes.
The banquet table is stacked full of food – roasts and cheeses, summer fruits and vegetables, rivers of wine and more ornate desserts than should be permitted in a time or war. This evening is about success – best to enjoy it.
In the center of the ball sits the beast’s head. A scaly, purple thing. Its eyes have been taken out and replaced with rubies, its mouth twisted in the same sort of anguished look on its face as when Sif killed it. There has never been a beast like this in Schwanheim before – if you like, come closer and take a look. The king is very generous with his gifts.
[ooc: The party is a LIE. Well. No, it isn’t! Enjoy the party. Your characters will be expected to wear full masquerade gear, or they will be shunted aside and dressed properly.
After the attendees go home, they will be plagued with dreams more tangible than they have ever felt. More information here]

no subject
[Perhaps some other unfortunate will ignore his warnings, go poking around the witch's house, and get stuck in a bottle. Perhaps all three of them will make the same wish, and perhaps it will stick.
And perhaps this time Helios will actually find a way to take them to his world and he won't have to die a fourth time. Giles can still muster up just a bit of hope, for that.]
...um, Helios is, is staying at a room in the local inn. I, I'm sure he won't mind you staying as well, for the night. If I can arrange a distraction, then, by any chance, would you like to go and settle in?
[Or, in less genteel language...want to blow this pop stand and take in the town?]
no subject
All those thoughts kept to herself, Ginia casts an eye around the party. There's only the main entrance to get in and out and they're too high up to break a window and climb out, not to mention her attire is hardly appropriate for any wall climbing. But getting out of the party? Oh yes.]
/I'll have to borrow some clothes. The little leather ensemble I was given on my arrival is being held by the tailors that gave me this dress./ [Yes. That's right. Leather.]
no subject
I'm, um, I'm sure we can find something for you along the way. [The offer is unspoken, but implied. Ginia is a thief, after all. What's a pair of clothes out of a nice shop?]
Wait right here.
[Giles moves away a bit this time before vanishing from sight. He proceeds to appear by the main gate, where he proceeds to play a highly amusing game of 'Frustrate the Door Guard with Useless Questions'.
Distraction in place.]
no subject
Ginia blinks again as he disappears, getting distracted herself by a girl in red. The conversation leaves her slightly shaken and bewildered and she's more then glad for the excuse to leave the party. She locates Giles and makes her way toward the door, letting Odin run ahead of her first before she heads out herself, walking casually, but quickly away without a look back. Or as casually as she can manage in a ball dress. She hikes up her skirts slightly as she hurries off, counting on the fact Giles will be able to catch up with her.]
no subject
They're more or less alone in the streets. Everyone is either clustered around the castle or locked up tightly in their own homes, the old fear of the dark hard to shake. Many doors are locked to them, but that will present no barrier to these two. What's a pair of clothes?
Giles falls into step beside Ginia, Odin between them, and looks about the street before pointing at a shop.] Here we are. Let's, um, get you some things to settle in, and then on to the inn.
((ooc: Want to handwave the rest from here?))
no subject
When they arrive at a shop, she pulls a hairpin from her hair and crouches down in front of the door. Without light and proper tools, it takes a bit of patience, but eventually the lock turns and she opens the door.]
/Care to pick out my outfit?/ [She teases lightly before she goes to look for an outfit.]
((ooc: I was hoping they could talk more, but we can end it if you want.))