ofthebeast (
ofthebeast) wrote in
eswareinmal2012-05-22 12:41 pm
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Entry tags:
Action: Come one, come all!
Characters: ALL THE PEOPLE
Open? Yes.
Where: The Palace
When: The night of the 3RD
What: A masquerade ball and a very deep sleep.
Warnings: Part of a comm-wide plot!
The Prince Sif has felled an unknown beast, and presented its stuffed head to the King. This would be reason enough for a ball, but there are victories to celebrate. More heroes arrive every day. The kingdom was aptly defended when the forest wall fell. No one has tried to assassinate the king in several days.
All told, a good night for a party. The theme of the ball is a masquerade, and shops in town have been surprisingly (almost suspiciously) able to provide gowns and masks in ready supply.
The palace has been opened to heroes and townspeople alike, provided they can present themselves appropriately. The heroes have been strongly encouraged to attend, and those who do not come voluntarily may well be greeted with royal retainers at their doorstep, outfit and dance card in hand. Expect a very full dance card, heroes.
The banquet table is stacked full of food – roasts and cheeses, summer fruits and vegetables, rivers of wine and more ornate desserts than should be permitted in a time or war. This evening is about success – best to enjoy it.
In the center of the ball sits the beast’s head. A scaly, purple thing. Its eyes have been taken out and replaced with rubies, its mouth twisted in the same sort of anguished look on its face as when Sif killed it. There has never been a beast like this in Schwanheim before – if you like, come closer and take a look. The king is very generous with his gifts.
[ooc: The party is a LIE. Well. No, it isn’t! Enjoy the party. Your characters will be expected to wear full masquerade gear, or they will be shunted aside and dressed properly.
After the attendees go home, they will be plagued with dreams more tangible than they have ever felt. More information here]
Open? Yes.
Where: The Palace
When: The night of the 3RD
What: A masquerade ball and a very deep sleep.
Warnings: Part of a comm-wide plot!
The Prince Sif has felled an unknown beast, and presented its stuffed head to the King. This would be reason enough for a ball, but there are victories to celebrate. More heroes arrive every day. The kingdom was aptly defended when the forest wall fell. No one has tried to assassinate the king in several days.
All told, a good night for a party. The theme of the ball is a masquerade, and shops in town have been surprisingly (almost suspiciously) able to provide gowns and masks in ready supply.
The palace has been opened to heroes and townspeople alike, provided they can present themselves appropriately. The heroes have been strongly encouraged to attend, and those who do not come voluntarily may well be greeted with royal retainers at their doorstep, outfit and dance card in hand. Expect a very full dance card, heroes.
The banquet table is stacked full of food – roasts and cheeses, summer fruits and vegetables, rivers of wine and more ornate desserts than should be permitted in a time or war. This evening is about success – best to enjoy it.
In the center of the ball sits the beast’s head. A scaly, purple thing. Its eyes have been taken out and replaced with rubies, its mouth twisted in the same sort of anguished look on its face as when Sif killed it. There has never been a beast like this in Schwanheim before – if you like, come closer and take a look. The king is very generous with his gifts.
[ooc: The party is a LIE. Well. No, it isn’t! Enjoy the party. Your characters will be expected to wear full masquerade gear, or they will be shunted aside and dressed properly.
After the attendees go home, they will be plagued with dreams more tangible than they have ever felt. More information here]